Level kinda feels like you're fighting through a swamp looking for solid footing. You wanna check out a bunch of places but you're kinda forced to go where solid land is.
Well done, yokosooo. I was doing one of the areas in a way that was 2 moves longer that you surely found simple- it was the kind of thing that would only afflict the person that made the level.
Should not be a problem for experienced players as there aren't very difficult 2-cuts, but the path-finding can be difficult for newer players. It takes great effort to make a level like this anyway. If this is optimized, the 2-cut is like what you expect in Tribute II.