Very interesting level. There doesnโt seem to be a lot of close options, but the correct option is still nonetheless a little hard to see, especially when you think you can squeeze a few moves out of your incorrect route. :)
I had much fun at solving this level, because it offers so many different routes and on each of those, several optimizations and several fakes too ... Enjoyable
Not completely easy (at least for me). One has to decide when to do what, with each ''lock form''.
Cute. Enjoyable level, in my opinion. Will not give hardtimes and 'headaches', but will still make (my) brain busy.
(After reading all the comments, I guess I am a bit stupid, hihihiih. ;) )
Love this idea. I had been making a similar level so I saw the solution first try, but there is something deeply enjoyable about taking established patterns and utilizing them in unconventional ways.