I liked to solve it (had no 2 off), but for me, the bottom part with all its loops isn't necessary. It just makes it longer for nothing. Would have preferred it straight. This wouldn't spoil the concept that is in upper section.
I think the 2-step saver that qqwref found is not trivial and makes the level much better for its inclusion. However, the design is very unfocused and the bottom half of the level was not enjoyable for me.
I saw that you want some feedback? So here's mine:
- Not too difficult to see what blocks are needed for the holes. If your aim is make a challenging/difficult level, then you might introduce more block/path choices?
- It seemed that the 2 step you missed could be a commonly seen technique. If you need to solve more complicated levels, you need to know it :)