Ah, cute one. One attempt to butcher the path, another to realize I was masterminding some convoluted monstrosity of a path when I didn't need to, and a final run to slice off two more. This one is a nice level with some layers of complexity and a few cool tricks. Good stuff.
Seemingly disparate sections of the level interact in really cool ways, and the final path is suitably Machiavellian (though I am not sure where the "hi" went haha)