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Weird but not bad.
A cute level that, while reminiscent of levels like Teller-Ulam in appearance, is much simpler and approachable for newer players. Unfortunately, by visual association, it naturally is compared to such levels and loses a bit of impact by comparison.
I was stuck in 70 for some time as I was trying too much. Although the path was clearly unintended by the author, I think this was a great level - to me, this is worth to be in a campaign.
Weird. I thought I was being fancy and efficient in the 125 I found, but it turns out that I was doing something that actually lost me 2 moves. Interesting how that works out. Not my favorite style of level, though the solution is sort of interesting.
Itโ€™s a cute level, and the one solution I found is decent, but itโ€™s nothing special. Iโ€™m also slightly put off by the fact that itโ€™s so close to symmetrical, but not quite there. Just an aesthetic thing though.
a year ago
AOD
I very much liked Hobbits. :))
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