Fun to untangle but I think my expectations were a bit high, because I was expecting a level in which it is difficult to touch the exit, and it ended up being mostly optimization, with a lot more room than necessary to hang yourself on, which made a lot of structures within the level look way more interesting than they actually were.
Haven't spent much time on this yet, but I can already see this is a hilariously deep entanglement of blocks, one that is pretty unique and with plenty of structures not yet explored before.
Very easy to overthink and therefore overpush. Solid, conscious design for a level that is straightforward in intention without being frustrating to optimize.