Ah there it is. Definitely felt like a section was poor but couldn’t find how to do it better for a while. Had to leave, refresh and relook. Got it pretty quickly after that.
Tricky to navigate. I played real safe my first few runs to kinda get the level layout before looking for where I could break things. Definitely intimidating to look at but really nice path in the end!
This was really hard for me. I couldn't solve this when it first came out despite several attempts. I forgot about it and came back and still struggled. Finally had in idea that paid off but really had to work for it!
I really liked certain sections of this, but I skipped the false paths and got it in 1 try after doing a few undos to clean up some exploration sections.