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Very clever level. Pretty straightforward, but cute how it tricks you into getting a 2-off your first time through it. Neat one.
Nothing too interesting here. It's pretty basic, but it at least serves as a nice introduction to navigating through checkerboards.
Very neat trick. Even trying this again some time later, it still stumped me for a little bit before I saw the solution. Quite a nice elementary level.
Really awesome level. I had completed it first a while ago, but I came back to it again now. It's not too difficult when you know how to figure it out, but it's such a nice idea, and very well-executed.
Very neat level, cool that that solution is forced. Little need for optimization, only one spot to really lose moves (that I did indeed fall for). Most of the challenge is getting to the end, but it's quite a fun challenge.
Not the most interesting level. Pretty messy, and after some inspection there's only one target that can be reached quickly. Most of the difficulty is just parsing the mess.
Surprisingly neat path, I really like the trick to save the last two. Multiple 2-offs, but only one can actually be converted to a solution, as far as I can tell. I do think there could’ve been more done with the level, and a lot of the space feels wasted, but it’s not bad.
Decent level, and a pretty neat thematic idea around it. I managed to avoid any 2-offs and went straight from a 4-off to the solution. Fun path to figure out.
Very fun level. Some optimization needed, and tricky to figure out the right order in which to move the pieces. But quite enjoyable to work out.
It’s a cute level. Very straightforward, very few tricks or ways to lose moves, but it’s cute.
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