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Very neat level. Feels pretty even between difficulty to touch, and further difficulty to optimize. Really fun to work out, and a good capstone on fundamental shove techniques. :)
Revising my guess to Pana.
Neat level, lots of variation to optimize. I’ll guess Zach for the time being, but I’m not sure.
Very neat level, solution was pretty immediate once I saw how to get to the end. Dream you is a great constructor!
I will guess Patashu. :) Very cute level, going to be brutally hard to optimize but I’m down for the challenge. Whoever it is, thank you for the present!
Surprisingly not tough to optimize. Not a good level, but at least it wasn't too painful to play. Edit: this aged poorly. Now to find 4…
I was pretty confident about where I was dropping moves, but it still took me a bit to see how not to drop them. Cute 2-cut and nice level.
Neat level. A little bit long-winded, but there's some nice optimization at the end and a cute trick at the start. Pretty fun.
I apparently struggled on this a couple months ago, but got it immediately after coming back now. Cute level. :)
Visually stunning level. The solve path is a little bit boring, but finding the 2-cut was fun at least.
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