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Deathranger999's Pathology Reviews Written

Cute, but not too hard to see the right path. I find these levels to be a bit more compelling when the only viable path is cleverly hidden, often by mixing portions of two non-optimal routes. Edit: it is well-made in that the obvious non-optimal paths are all 2-off.
23 seconds. Basically a simple exercise in some simple efficiency techniques.
Pretty cool level. Not groundbreaking, but good for a first level. :)
Excellent level. *************************************************************************************************************************************************************************************************************************************************************************************************************************************************************** Very instructive.
Great level. Really tough to touch on, even tougher to find a 90. ****************************************************************************************************************************************************************************************************************************** Very nice level though, good design.
Neat level. I found the 65 first, but after finding the 67 it was initially surprising to me that it was slower. I can see now how it is, though. Cute level, nice theme.
Decent level. Doesn’t feel like anything too special, IMO. The 96 felt intuitive to me and nothing else seemed like it would be reasonable.
Great level. Really smooth solve path, every move makes sense. Love the way it looks too, the design is quite nice.
7 months ago
Cute level, actually a little bit tricky to see the solution. All comes down to one choice of how to handle a certain part.
Beautiful 105 - what an awesome first level! There’s a lot of really nice complexity here, ******************************************, and the final path is just excellent. Please keep making levels.
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