I agree with Reach's review that logic will get you to realize there's only one viable path, but the puzzle solving to get to that conclusion makes this a good level. The structures within the design that split the various paths while blocking off the others are very well constructed. Quite enjoyable overall.
Maybe players have gotten better over time. 4 attempts. There's only really one viable path once you realize one of the exits isn't viable and the obvious path is far too long to be optimized.