Pretty tricky pipelining idea to cut the final 2 moves... Never appreciated how tricky this level is. Enjoyed it a lot on my second run through! I like these kinds of levels. Not terribly hard but contains a good example of an optimization that is useful to know for bigger levels. Contains a rather neat optimization, at least relative to the size of the level. This is very good, for ''breaking the brain patterns'' - I like it, a lot! :)