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The design of this level is excellent. Given the particular theme and size constraint, it's not easy to make a level such that it's not even immediately clear which direction you should go.
Time played 16 seconds :D
a year ago
Spigot
Quite a few feasible options
I am so bad at these types of levels
Took me a while. Once I stopped and had a think about how to do what I needed to do I got it.
The solution is not at ALL obvious from any analysis of the starting state, which I find very interesting.
Very nice movement.
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