Actually surprisingly tricky to see the path through, but one can work both backward and forward to figure out what has to be done. Very haphazard construction, but decent pathfinding.
Was stuck on a 2-off for a bit, but realized that I was being silly, and that it should’ve been very easy to resolve. Lots of unused space in this level.
This actually seemed quite logical to me. Not sure where there’s a good place to miss any moves. Wish the solution was a little more creative, possibly *******************************************