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Very interesting level. This is another one that felt very different from some of the other SA-generated levels. Quite cool though.
Neat level. Couldn’t see the right idea my first time through, but managed it much more quickly coming back today. Fun one.
9 months ago
Rotary Phone
I liked it! If we study a bit the board to understand role of each blocks, half of the work is done. From there, a big part of the route is sort of "forced". I was 2 off on first try. Luckily, as only one part of the route offers some flexibility, it was clear to me where to search for a steps saver and I got it rapidly.
I have trouble with these types of levels, so it took me awhile to unravel the lock!
9 months ago
Analog Watch
Very interesting little level
9 months ago
Analog Watch
This level is bonkers
9 months ago
Lock and Load
Thank god optimization isn't difficult. Took me a long time to reach the exit.
Another insane SA-generated level. Crazy how much back-and-forthing can be forced in a level like this. Would be interested to see what kinds of truly monstrous levels could arise from these techniques applied to larger and larger level sizes.
Neat one. Not too bad to solve when you’ve tried some of the other SA-generated levels, but still pretty neat.
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