Cute one. Took me a little bit to see the break (and then a little longer to optimize). Like Pana I might’ve gotten stuck on trying to do the “intended” route if the fixed version hadn’t been made.
Nice one, pretty tricky to figure out. Having ****************************************************************************************************************************************************** The optimization was tricky but fun. Cool level!
Really neat level. Feels like one of those ones where the solution makes a lot of sense when you think about what you were trying to accomplish with incorrect paths, but it’s not easy to discover it. It’s a great solution though!
Cool level - I got a 103 on my first try, but the ways I lost time in that made it immediately clear what I should try on my next attempt to go faster. Lo and behold, it worked! A little surprised the optimization went so quickly, but it’s a nice level idea regardless! :)
Solution was surprisingly not bad here - what I tried first was way off and overcomplicated everything, but my second attempt I did things in a much simpler way, and found the solution immediately. Cute level and pretty design. :)
Funny, I was trying much too hard in this to set up pipes that were actually losing me 4 moves. When I stopped trying to do that I immediately found the 62. Cute level!