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Pretty logical path, but definitely has plenty of ways to mess up or lose steps. Pretty decent level.
Really nice level. A little tricky to find just the right sequence to move things out of the way, but satisfying once you do.
Tricky solution - I could've sworn I tried something exactly like that in an earlier attempt, but it was a ways off. Must have been a somewhat subtle difference in pathing that resulted in me being suboptimal. Nice level, the construction here is very high quality.
The path here is pretty neat and definitely tricky to see, but honestly before beginning I felt like this is one of the most visually stunning levels I’ve ever seen. Really has the feel of some of haiku’s artful levels.
A bit of a confusing level. There’s some nice aspects to this and it took me a bit to work out the optimal path, but some of the structures here felt underutilized.
Neat level. Kinda wish the symmetry was perfect (with the player position), but it’s nice as is, and the path is fun enough to find.
A little tricky to see the right path, but I felt it was pretty obvious which direction it was in, and most of the level wasn’t relevant in the slightest.
Nice. Lots of tricky bits here. A few time-saving spots that feel obvious once you notice them, but that aren’t necessarily easy to see. Also struggled to decide which direction first would lead to the optimal solution. Fun puzzle. :)
Feels weird that the 2-off exists, the real path just feels so much longer lol. Cute level though, like your other chess puzzles it is hard to reason about optimizing.
Very tricky level - I spent a while on this a few months ago unable to optimize, but came back today and saw the path immediately. Cool construction though, I like this.
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