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It’s cute enough. I found one route that mislead me and got me to an 8-off, but figured out the right path pretty quick. But it’s nothing too special.
Really cool level, definitely different from the SA-generated hole levels. Super fun to figure this one out.
Cute level. Some little distractions in it, but nothing absurd, and a nice little 2-off that I really should have seen.
Nice level. Some fun sections to work through, and one that tripped me up and gave me a 2-off.
10 months ago
Bob 7
Fantastic 4-cut, that’s a really nice one. I found 3 different 125s, so it felt like something had to give. From looking at what caused more moves in each of them, it was actually surprisingly intuitive to get to the 121 after that. Neat level.
Pretty tricky - lots of options for getting through the first section, and the correct one took me a bit to discover. Another nice find by hihi.
Very tricky. I got fooled into thinking that the order I thought of at first was correct, and then ran into a very unkind 2-off. Tried the other order and made my way through with the correct path. Neat level.
Ooh, very nice solution by hihi. Feels quite slick, good optimization. Took me a little while to see, these levels are always difficult to properly analyze.
Not sure if there’s multiple solutions here, but I’m happy that I found the one I did so quickly. It’s not a bad idea, pretty fun to find. Another good one in this theme, especially as compared to the other level with a similar path.
A little surprised this is Highschool. It’s a little messy and so I guess that could add to the confusion of the level, but once I started going through it the solution felt pretty immediate, especially since the first few moves are forced.
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