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Nice level. Some very logical preparatory moves here, and a fun solution.
It’s a decent level. There’s a few places to maybe lose moves, and definitely more than one way through, but on the whole it’s quite easy, and none of the sections are all that complicated.
The solution is neat, but I agree with hihi that it would've been nicer if the level was symmetrical and a little tighter/more concise. The close 2-off is also nice though.
Actually kinda cute. Didn't encounter any 2-off, but the solution actually required a little thought, despite being almost forced.
Very straightforward, not much to say here. Just a matter of parsing the available blocks and then the solution is pretty immediate.
Some very nice pipelining in this level. I definitely fell for the inefficient solution on my first go, but the end solution feels very clean. Good one.
Interesting. The solution that had a more intuitive beginning ended up being much much slower. The actual solution makes a lot of sense, but wasn’t what I first thought of when approaching the level. Not a bad one.
Nice level aesthetic, but I do wish more of the blocks were used in the solution. Most of the level feels a little extraneous.
11 months ago
Why
There’s a bunch of solutions that are all variations of the same idea. Would’ve been neat if one of the variations was somehow forced over the others. As is the solution isn’t really that interesting, though I guess this could be a good introductory level to teach people how to get through a bunch of holes around a goal.
For some reason the solution to this took me ages to see. I got stuck on at least a couple 2-offs, and was trying a bunch of strange ideas before I finally found it. It’s not even that complex, but there’s so many possible ways you can order things here that I was caught up in trying more instead of trying less.
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