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Finally managed to get this one. I spent ages on it some time ago, continuing to get stuck thinking about one particular way to do it. Came back today and saw the right path, almost out of luck. Pretty level. No idea why it took me so long.
Like the other one, it’s pretty cute. Nothing too interesting here but it’s not bad.
I like the idea behind this series, I think it’s pretty funny. This is a cute level. While easy I think it’s a decent showcase of at least one technique.
Decent level. Path was very logical and pretty straightforward. Agree with k2xl that it feels a little busy, but it was still pretty decent.
Was stuck at 46 for a while before I finally saw the right idea here. This is definitely another hole board. These aren’t my favorite kind of level, but this one isn’t too bad. Not sure what the intended solution here was meant to be.
Not a bad level. I like how the level, title, and description all interact well with each other. It’s not very hard, but it’s still nice.
Very fun level. Solution felt intuitive, but there were a couple spots I could’ve missed tricks that would’ve lost a few moves. Nice one!
This is a pretty nice puzzle. Nothing too complex, but I like how the logic works out on this one.
Not a big fan of this - it just doesn’t involve pipelining. The only thing there is to do is fill holes without losing moves.
Cute one - simple, but a good introduction to a theme.
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