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Deathranger999's Pathology Reviews Written

Some cool cuts here - there’s ******************************************************************************************************************************* Nice little level.
Neat solution - the cut I found took me straight from 4-off to solved. It took me a while to spot the right idea - after a good bit of looking elsewhere in the level it seemed like nothing else had a chance of helping. Very nice though.
Very cool level - it felt almost impenetrable after my first attempt 8-off, but once I understood where I was spending too many moves, and what extra work I was doing, I was bald to cut down to the solution. Very very cool!
Nice cut, but there’s not really that many options here. Pretty much the whole level feels unoptimizable except for the cut.
Very nice level, fun to manipulate the blocks here. Not too tough, but still space to lose moves if you’re not paying attention.
Cool idea - a little tough to spot, but makes a lot of sense and flows quite well with the level as a whole.
Surprisingly tough solution for me to spot - for some reason I saw something close early on, then decided to ignore that idea entirely for the next 10 minutes. *********************************************************************************************************************** Still, great level!
Pretty cool solution. ************************************************************************************************************************************************************************************************** It was quite enjoyable to work out though, well-constructed.
Pretty decent level. Feels like ***************************************************************************************************************************************************************************************** Still satisfying to solve though.
Cool level - actually wasn’t easy for me to see the way to the end at first, but the path is quite funny and pretty nice.
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