Edit, a year later: formerly 4.5 stars. I might give this 5 at this point if I still gave stars. I actually like this level quite a bit, it has some really fun ideas to it. Very well-constructed.
This one was fun to figure out.
Edit, a year later: still fun to figure out. Like its sister level, a little analysis before the push will go a long way. The level feels built to be planned for. :)
This is one of the few times I’ve managed to successfully analyze and one-shot a spinner level first try - super fun to work out and a very intuitive solution after a bit of thought.
Looking at this level at first was a little terrifying - it’s quite difficult to parse and the initial exit touch is far from easy. Fortunately the optimization isn’t quite as bad as the completion. Really well made level though, good construction.