Sorry, zero interest in mazes. There is nothing to be "solved". It's just a matter of counting or patience to try until it wins, or powerful intuition. I have nothing against them, just, for me, it's no psycho boards. It's a different type of game.
Not particularly fun but the 444 is hard. I knew what blocks were causing the issue after a short bit but it took so long to move them in the right way to cut the final 2
Very intimidating but plays nicely once you start to feel it out. Definitely plenty of places you can get confused or lose steps, but ultimately not nearly as difficult as it looks.
Where the blocks need to go is a bit more clear in this level than other GigaChad levels, but even once you get the right idea, I found the last 4 step saver to be extremely cool.