logo
Once I finally found the way to free the omnis, I still had to do some optimization work.
I had much difficulty figuring out how to keep the blocks alive. The optimizations are also really cool as everyone has mentioned already.
a year ago
Plus One
Couple ways to be close, and then a nice 2 off
a year ago
Plus One
+1 for super cool!
Big fun at solving this one. Like Hi19, I had a 2 off and the solution to it was pretty funny.
well designed often I don't analyse before playing, so I got 2 off by doing it on wrong sides
I need a break from this one. I think what I have learned from this and Reach's Sting Chameleon is that I am very good at finding the configuration that keeps the blocks alive, but not so good at pipelining. At least I am guessing that's where the issue is here cus I'm 2 off. Super cool regardless.
I find it creative and it can be complex enough to spot the proper and optimized path.
Previous
28 of 33
Next