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Using the checkpoints feature was very very helpful for this level for me. Was going to rate it lower as I thought it was going to be easier than it turned out being. Was still not completely straightforward to optimize! Very creative and unusual level structure that I think hasn't been explored fully yet in the universe.
Very cool strategies
Nice trick, I feel like I've learned to look out for it from this level, but the design feels quite inelegant.
Really nice idea with this one.
This is really cool. Not entirely sure why the optimal path was optimal, but it's awesome that it works that way.
Crazy 2-off
Two slightly different and neat paths to 22. Seems quite hard at first until you realize how the structure forces your decisions.