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Very cute! This level gives you lots of options. It’s fun to narrow down which are viable, and the final path is pretty nice.
Pretty neat level. The touch is not so hard, but the optimization was pretty fun. It’s interesting that *******************************************************************************************************************************
Love the trick here. Very very tricky pipe to see, but makes a lot of sense once you see it! As is often the case with these levels, there’s so so many 2-offs to be found, but every time I found one it just felt like a 2-off because I could tell I wasn’t doing anything special. :)
Extremely broken, but at least in a somewhat amusing way?
Pretty nice PP1 level. Straightforward for the most part once you parse it, but it has some trickery here and there.
Very fun maneuvering. The cat was fortunately not too tough to extract from the fences, but I enjoyed figuring out how to do it quickly. For some reason this feels so much more tractable than some of the other levels involving in-the-way pizzas.
This level is so bad it literally makes my phone lag.
Really cool level - haven't solved it yet, I'm about 28 off right now. But I like the idea and will definitely return to it. Edit: at long last, I’ve finally found the solution on this level. There’s a few nice techniques at play here, for a nice solve path. The last two took me a bit.
Love the final route on this, it’s super clean. Most of the optimization is just local cleanups, but the one reroute I needed to find optimal was really nice, and just made the solution that much smoother. Fun solve and a slightly tricky touch too!
Cute level, though there’s multiple ways to get 130 and seemingly no 128.
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