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Cute level! Really fun solution, definitely has ***************************************************************** but with some thought the solution is not tough to come to.
No idea what I was doing on this 7 months ago, but the 74 feels pretty intuitive now. Maybe I’m just better than I was. :) Pretty fun puzzle though, a nice take on this challenge.
Incredible structure, this was really really tough to see the touch on. Optimization was easy fortunately, but the construction is hugely impressive here. So many ideas seem to have potential until you see how blocked you end up getting, and the final route is incredibly precise.
I can't even fathom what the touch here would look like without the break. As Reach mentions, it could probably be indescribably evil. As is, it's a fun exercise in spotting unintended alternatives, and the optimization is manageable yet enjoyable. Broken, but still good.
Very fun one, took a little bit to untangle and figure out how to touch. May have missed a false path, since the optimization was pretty easy after that, but I'm not complaining. :)
Cute one, the 110 feels pretty intuitive here. I like the path. :)
Very cool level. Pretty difficult touch for an unusually short level in this style, but pretty fun to work out. Optimization is fortunately not too bad at all.
At least two slightly different solutions, but it's very nice aesthetically. Cute level. :)
Cute level. Most of the level is pretty forced, but there’s some nice chewy optimization in the last little bit that definitely takes some working to figure out. Fun!
Really neat solution. As seems to happen with me weirdly often, I managed to do all of the hard optimization before the easy parts, and cut the last 6 at once by just **********************************************************************. This was a cool level though, the optimization was enjoyable to work out.
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