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Cool level. I encountered one 2-off that didn’t take very long to resolve, but otherwise this was smooth solving. Looks cool too!
Very cool level. Took me a while to ********************************************************************************************** Nice path indeed, and hard to find!
Wow, this level was brutal for me. I spent over twice as long on it as everyone else. Really feels like the kind of path where you either see it, or you don’t. You can’t really work your way towards it from another direction. Beautifully simple level with a truly devilish solution.
Really great block manipulation here - everything feels very carefully constructed, and the final product is a brilliant level with a great solution. The final 2-cut was tough to spot, but fortunately didn’t take too long.
Very fun level. I’d tried this almost a year ago with limited success, but on looking at it today the solution came to me quite quickly. Nicely crafted level!
At first I didn’t understand why that’s faster than the 2-off, but after thinking on it for a little bit, it actually makes sense. Interesting level indeed.
Feels like most of the difficulty in this one is in solving it - it wasn’t too hard to figure out when it was best to do everything, once I knew what had to be done. This is very much a Cosmo-style level.
Surprisingly tricky to work through. This is very neat for such a small number of movables.
Cute little trick, but that's about it. This isn't very compelling as levels go.
Agree with David - this is a very nice spinner level and incredibly satisfying to solve. It's nothing novel or special, but it's certainly very enjoyable to work out.
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