No real tricks to this one, it was quite repetitive. I was afraid at first that I would encounter a 2- or 4-off at the end, and that I would miss some minor optimization earlier, but there was none of that. A little uninteresting.
This one feels pretty messy, too. A lot of the blocks are just there as placeholders, and there's no real point to interacting with most of them after a brief inspection of the level. The solution is a little cute, but I think this could've been much more interesting.
Very cute one - I managed to avoid encountering any close paths. I fixed a potential un-optimization midway through though, so perhaps not fixing that would've given me a 2-off or a 4-off. Nice level though.
Not a very interesting level, in my opinion. The path is pretty clear with no tricks or much of interest, and much of the level just feels unnecessary.
Very nice level. It feels quite self-explanatory to me - I think I got along well with the logic here. But it was fun to execute and seemed to require little optimization. Enjoyable solve.