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Most of the level is just time-wasting, which isn't particularly fun. The bit near the later middle is a little interesting, and has some neat optimization, but that's really the only valuable part of the level.
Awful. It took me 3 attempts because I overcomplicated things on both of my first two attempts. I have now wasted 5548 moves on this level.
Similar to the first one - the logic here was pretty straightforward (with a few places you could lose steps that weren't too hard to avoid), but it was fun to execute. Not a bad level.
Agree with hihi. I kept thinking what I was doing would save steps, and it just ended up costing me 2 or 4 more. There was one time save that I failed to notice that led me to a 2-off, but other than that everything went pretty much how the level makes you think it's going to go.
Wow, that 2-cut is brutal. I've seen maneuvers similar to that lose steps in other levels so it's surprising that it saves steps here. Cute level though. Mostly procedural and straightforward, but enjoyable to execute.
Very cool solution. No idea why that’s faster than the 4-off I found, but I’ll take it. Not too many attempts needed, but I also can’t pretend like my solving process was entirely logical, either.
Very nice 22 here. It‘s pretty simple, but still took me a little bit to see, and it seems like there’s quite a few different 2-offs.
This is one of those ones that caused me to struggle for quite some time when I first looked it. I couldn’t get past the 2-off. Came back to it today and got it in one try. Pretty nice level though.
Very neat level. Quite minimalist, and has a nice solution to it. Took me a little digging to find, but not too bad on the whole.
The 2-off here is cute but the rest of the level feels bland and/or underutilized.
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