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Very cool one, I like the ideas here. Well-made.
Having completed Brian's Brain and Brian's Variation before this, this level was somewhat a breeze. But without those it would've been very difficult to see the right trick. Really cool level, though, and a nice optimal path found.
Decent movement in this one. Pretty straightforward, it feels like you're pretty limited in what you're allowed to do. But not bad.
Very simple, not that much interesting going on here.
This is actually a pretty neat level, I like that idea a lot.
Cute one. Took me a little bit to even solve, and then a little longer to optimize a couple moves off.
Finally managed to take this one down. Not sure why it took me so long, especially after playing Brian's Brain, but I'm glad to have gotten it. Very nice idea.
For some reason, took me a while to see. But not that hard once you see it. Still feels way too busy, though, like most of the difficulty is just distraction. Editing to respond to Mage's comment: I recognize that that's the decision you made when making the level, I just don't necessarily find that a particularly compelling part of most levels. I don't say this to say you shouldn't make levels this way; ultimately it's your decision what kind of levels you make. But I will still give my opinion in reviews, which is all this is.
Well, after a little working, I'm still 20 off. There must be something to this that I'm missing, I'll have to come back later and work it out.
Very nice puzzle, I like the process of figuring out the solution. Was a little surprised - I went straight from 100 down to 96, so I'm not sure where the potential for a 98 was.
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