The concept is nice and cute, but there's very little choice involved and there are a couple of sneaky tricks in there that could be standalone levels, rather than having the player hunt for them in a giant step count level.
I loved it! I found a path rather rapidly, but had a long time to optimize, until I went 4 off, 2 off, and when I was repeating to find again how I went 2 off, I won... So, like Alazeh and Nielss, reallly not too sure how I cut the last two... :-)
Very good level, was hard for me to figure out ANY path. Then came to 2 off and, like Neilsss, not very sure what I did differently to manage to cut the two. :) 72 tries.