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a year ago
Blocky
As others have noted, it's disappointingly forced in many places. That said, it's a great concept that I'd love to see iterations of.
a year ago
Blocky
Actually loved the concept, despite the maybe lackluster implementation. Would love to see a sequel.
a year ago
Mario
IMO the pipelining tricks here are easier to figure out than the bottom right section.
For me it was like a puzzle: I solved it visually first, and once clear on the ordering, I pushed and got it on first try.
a year ago
Zig.
Compacting it and adding a trick or trap would really elevate this otherwise clean design.
a year ago
Zig.
Fortunately, there is no trap so no risk to have to repeat. Long levels should be interesting, otherwise, they just become tedious and we lose the fun. So, that one here could be a good one if there would be less loops, like said by others before me.
a year ago
Zig.
a year ago
Zig.
Agreed with Cosmo. A few too many loops, but a nice concept.
a year ago
Octorok
There are several interesting 6- and 4-off paths which I over fixated on before seeing the correct order.
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